Game and story-shaped designs
I was holding off on posting in my blog because I am going to be moving web hosts, but that has been delayed due to a mixup.
The STAPLE pre-party was neat. I had forgotten how many comic books there were at Austin Books & Comics. It felt like an ark for comic books, a backup vault in case civilization fell. I didn’t really know anyone there besides Chris, but my “Team Linus” shirt served as social currency. I also got to meet Goatboy, the artist who did the interior art for The Stork. I had only worked with him online.
Then I went to Reed’s housewarming party where I talked to cute girls about Doctor Who. Cory brought New Age and fruit, pretty much sealing the deal on the fun party situation.
Tonight I brought House of Whack to Boards ‘n Brews. It was good to see it on the table again. I hadn’t taught the game to new players in ages, but this was the smoothest explanation so far. There were four players, a really good size group for newcomers. We played the straight up “Inside the Box” version with nothing fancy. The Throne of Swift and Whimsical Judgment came into play and there was a pretty amusing trial as a result. Dan had a legitimate beef with Jeff, namely being forced to stand while playing and walk around in a circle. The jury was split and it came down to a roll off, which Jeff won. That’s how it goes down sometimes.
Jeff pulled ahead of everyone on the score track and took home a copy of the game. Good times!
It seems like there’s a flurry of activity in every facet of my life. If I were ruler of some mystical kingdom just beyond the Scintillating Sea, I might take a survey of my domain. I would discover the palace architects busy with a strange House that kept changing appearance and dimensions. The money counters are wringing their hands, suggesting we tax the peasants more, raid several neighboring kingdoms for gold, or at least beseech those that tread in heavenly realms for a boon. The royal chef is preparing strange foreign meals for the king’s whimsical diet. The High Dreamers awake daily to record detailed accounts of their journeys through the sliding seafoam beaches of silver worlds. New orders arrive regularly for the court artists, requests for portraits and windows that burn with cryptic sigils. The ambassador entertains queens visiting from faraway realms while the jester dances with the cats. The king stands in his empty bedchamber and stares out across the landscape, imagining a quiet cottage on a hill where none of the clocks work.